In an interview with Edge Shuhei Yoshida has said that he doesn't want to just see FPSs on the PS4 saying that Knack was deliberately chosen as the first PS4 title to be revealed at PlayStation Meeting to show that PS4 will offer a broad range of experiences. This was the reason behind Knack being the first game shown. āIt was pretty intentional,ā he continued. āMarkās idea was like āwhat about [a] Crash Bandicoot for PS4?ā when he suggested the concept of Knack. We were like yeah we hate to see all the PS4 games being FPS or action-adventure or very photorealistic, you know big-budget blockbuster games. And you know people like these games but these are not the only kinds of games that people can have fun with.ā